Wham Episode

Also called the turn around, this is the moment when the full campaign mission, and the full campaign story are revealed.

This is also the moment when everything seems lost, and when it seems as things cannot get worse. They will get worse, but this will seem to be as low as things can get when the reveal hits.

Hence Wham episode.

Time to Come Clean
This is the moment when any traitors or shape-shifters must come clean and when the whole picture of the plot makes everything seem hopeless to the player characters. The extent of the Turn Around is dependent upon the number of reveals necessary.

If there are any hidden traitors in the party they should be revealed here. If there are any Shape-Shifter/Shadow characters their allegiance should become clear here.

====The Trickster ====

The trickster's true allegiance is the one thing that does NOT have to be revealed here- Unless the Trickster is the Major Villain (subordinate villain/ tricksters can remain hidden).

Undercover Cops
Any apparent Villains who are in fact covert good guys should be revealed here, and put out of commission, either by being killed, imprisoned or forced into hiding.

Manufactoring Wham
If there are none of these (there should however be at least one shape-shifter, things can happen to the Shape-shifter during play) and there is nothing to reveal here besides the full scope of the plan, then the Game Master should add at least one complicator from the First Adventure Complicator table in order to heighten the stakes.